# Templates, Worlds & Experiences

In mtion worlds, you’ll work with three distinct concepts that guide your creative flow:

* [**Templates**](#id-1.-templates) serve as blueprints—pre-built environments packed with objects and interactions so you can hit the ground running.
* [**Worlds**](#id-2.-worlds) are your private sandboxes where you iterate, experiment, and refine your ideas behind the scenes.
* [**Experiences**](#id-3.-experiences) are the shareable, playable versions of your worlds—complete with settings for mode, visibility, and remixability.

Each concept plays a unique role: pick or create a **Template**, build and tweak your **World**, then **Publish** it as an **Experience** for others to play and remix.

## 1. Templates

Templates are pre-built worlds you can dive into and customize, complete with ready-made 3D objects and interactions to jump-start your build. You can spin up a new world from any template and make it your own, or begin from scratch and—when you’re ready—convert your world creation into a template for version control or to share with others to build upon.

## 2. Worlds

**Worlds** are your private playgrounds—unique spaces you can build, customize, and tweak however you like. Start from a blank canvas or grab a pre-made template to spark your creativity. Your worlds remain private until you choose to:

* **Publish as an Experience:** Share your creation for anyone to explore and play.
* **Convert to a Template:** Save your world as a template—for version control or to share publicly so others can use your design as a foundation.

## 3. Experiences

Once you publish a World, it becomes an **Experience** that others can play—and even remix. You can configure each Experience with:

* **Mode:** Single Player or Multiplayer
* **Visibility:** Public (anyone can find it) or Unlisted (only via direct link)
* **Remixability:** Enabled (others can fork and remix your Experience) or Disabled


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