Single Player vs Multiplayer
mtion lets you choose between two modes for your published Experiences—Single Player or Multiplayer—with just a flip of a switch.
When to Use Each Mode
Single Player Ideal for linear, solo-driven content:
Visual novels and branching storylines
Interactive films or guided tours
Puzzle rooms, escape games, or timed challenges
Multiplayer Perfect for shared, community-driven worlds:
MMOs and social hangouts
Co-op puzzles or team-based mini-games
Live events, buildathons, or virtual meetups
Configuring Your Mode
Locate the Spawn Point Beacon
Open the Asset Browser and expand the Node Graph category.
Drag one or more Spawn Point assets into your world—these act as player spawn points.
Set the Mode in the Inspector
Select a Beacon in your scene.
Under Multiplayer Settings, toggle Multiplayer Avatars on or off:
Off: The Experience runs in Single Player mode.
On: The Experience becomes Multiplayer—no manual server setup required.
Manage Spawn Order
If you have multiple Beacons, set them up on the node graph to control which point players appear at first.
With mtion’s built-in First Person Beacon, switching between Single Player and Multiplayer is as simple as toggling a checkbox—keeping the focus on your creativity, not your network infrastructure.
First- vs Third-Person in Single Player Mode
By default, Single Player uses a first-person camera tied to the Beacon. To offer a third-person perspective:
Add an Avatar
Drag any avatar asset from the Asset Browser into your world.
Start Player Control
Switch to the Interactions tab.
Open the newly added avatar’s context menu and select Start Player Control.
Drag the Start Player Control node onto the graph.
Trigger the Perspective Switch
On Start: Connect an On Start Event node to Start Player Control so players begin in third person.
On Demand: Link Start Player Control to any trigger (e.g., a button press or zone entry) for context-based switches.
With the First Person Beacon and Start Player Control node, you can seamlessly toggle between first- and third-person views in Single Player—while Multiplayer remains purely first-person for all participants.
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